bluesuit_handy (
bluesuit_handy) wrote in
bigapplesauce2013-10-20 11:16 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
HANDYSPLOSION [open to multiple]
Andrew is snooping, but he's not getting very far with it. The trouble with absurdly powerful, government-sanctioned entities is that getting inside the base of such an organization tends to be a bit more complicated than showing up with a forged Health and Safety ID card. Of course, he could probably get inside very easily if he simply went up to the front doors and announced himself, but somehow he doubts he'd be likely to come back out without making a grand production of escaping, and he doesn't want to be too late coming home and make James worry.
The other trouble with Romac is that they're too smart to have anything interesting going on outside. After quite a bit of loitering -- more loitering than is probably wise -- all Andrew's seen is fairly ordinary people going in and out of the building. Disgruntled at their failure to be even the least bit interesting, Andrew finally gives up in disgust and decides to walk to the rebel base in order to say hello to a few people and use their private library.
He makes it less than halfway to the park before disaster strikes. Later, Handrew will be mortally embarrassed that the crisis didn't come about because some Romac agent spotted him and decided to make trouble, or because he had to run to intercept an alien, or even because someone got it in their head to mug him. No, this disaster occurs simply because neither Andrew nor a certain speeding taxi driver happens to be looking in the right direction at the right time. As the meta-crisis steps out into the intersection of Lexington and 59th (against right of way, if he'd bothered to notice), there's a deafening screech, an impact, and Andrew quite unexpectedly shatters.
The reflex to use his power when surprised likely saves his life. Twelve tiny Andrews are scattered across the road a moment later, all of them stunned to one degree or another. As they recover and realize what's happened -- and hear the yells of a few people who saw -- they all take the same course of action:
Run.
Unfortunately, very few of them run in the same direction. There's no plan or pattern to it, and very quickly the Andrews scatter to the four winds -- or at least to the four corners of the intersection. There are a few shouts (even New Yorkers tend to notice when someone explodes next to them) and one person even stoops and tries to grab one of the four-inch-tall Andrews, but he has quite a bit of experience in running for cover.
[OOC: Let me know where you want to encounter one or more Andrews, and I will write up an explanation of how he got there. The accident occurred at E. 59th St. and Lexington Ave. (the game map might help you here), and the Andrews have gone in every direction. Some Andrews will take advantage of the nearby subway entrances; depending where he enters he could do as he intends and go northwest, or he could get on the wrong train and go northeast, which would take him past Romac housing. Really, anything is possible -- though he's trying to get to either the Rebels or the TARDIS, he could get lost in any direction, or stay stranded near the intersection. Just write a tag indicating where your character encounters an Andrew and I'll work it out (or you can PM me or ping me on AIM if you want to hammer it out together). He'll be staying in twelfths, since merging into sixths would make him a foot and a half high, meaning he'd be still too small to get around without trouble but too big to go unnoticed. There might be multiple Andrews traveling together, so let me know if you want two of them.]
UPDATE, November 14: Nine Andrews are accounted for so far. One Andrew each currently reserved for Lucy, Spike, and Topher, meaning no more Andrews are available.
The other trouble with Romac is that they're too smart to have anything interesting going on outside. After quite a bit of loitering -- more loitering than is probably wise -- all Andrew's seen is fairly ordinary people going in and out of the building. Disgruntled at their failure to be even the least bit interesting, Andrew finally gives up in disgust and decides to walk to the rebel base in order to say hello to a few people and use their private library.
He makes it less than halfway to the park before disaster strikes. Later, Handrew will be mortally embarrassed that the crisis didn't come about because some Romac agent spotted him and decided to make trouble, or because he had to run to intercept an alien, or even because someone got it in their head to mug him. No, this disaster occurs simply because neither Andrew nor a certain speeding taxi driver happens to be looking in the right direction at the right time. As the meta-crisis steps out into the intersection of Lexington and 59th (against right of way, if he'd bothered to notice), there's a deafening screech, an impact, and Andrew quite unexpectedly shatters.
The reflex to use his power when surprised likely saves his life. Twelve tiny Andrews are scattered across the road a moment later, all of them stunned to one degree or another. As they recover and realize what's happened -- and hear the yells of a few people who saw -- they all take the same course of action:
Run.
Unfortunately, very few of them run in the same direction. There's no plan or pattern to it, and very quickly the Andrews scatter to the four winds -- or at least to the four corners of the intersection. There are a few shouts (even New Yorkers tend to notice when someone explodes next to them) and one person even stoops and tries to grab one of the four-inch-tall Andrews, but he has quite a bit of experience in running for cover.
[OOC: Let me know where you want to encounter one or more Andrews, and I will write up an explanation of how he got there. The accident occurred at E. 59th St. and Lexington Ave. (the game map might help you here), and the Andrews have gone in every direction. Some Andrews will take advantage of the nearby subway entrances; depending where he enters he could do as he intends and go northwest, or he could get on the wrong train and go northeast, which would take him past Romac housing. Really, anything is possible -- though he's trying to get to either the Rebels or the TARDIS, he could get lost in any direction, or stay stranded near the intersection. Just write a tag indicating where your character encounters an Andrew and I'll work it out (or you can PM me or ping me on AIM if you want to hammer it out together). He'll be staying in twelfths, since merging into sixths would make him a foot and a half high, meaning he'd be still too small to get around without trouble but too big to go unnoticed. There might be multiple Andrews traveling together, so let me know if you want two of them.]
UPDATE, November 14: Nine Andrews are accounted for so far. One Andrew each currently reserved for Lucy, Spike, and Topher, meaning no more Andrews are available.
no subject
"Stroller," explains the smaller Andrew as the larger one, a look of concern finally crossing his face, moves around to help. The smaller one shifts his weight so he can slide off, but the larger one carefully reaches over and puts his hands around his counterpart, helping lift him down.
"How bad is it?" he asks as he gently sets him on the floor, letting the other Andrew lay down on the glass before sitting down beside him.
"Bad enough," replies the other. "Nothing broken, I think."
no subject
Looking back up at the littlest Andrew's face, she lets out a concerned little cheep. However bad it is, she hopes she hasn't made it worse.
no subject
"If you absorb me, you might get hurt," points out the smaller Andrew, voicing what both of them are thinking.
The larger one nods. "Or it might mitigate the damage, since I outnumber you two to one. At least then I could get to the medbay under my own power, yeah?"
no subject
Despite the fact that she's seen him merge back together before, she turns around, wings out to stop her slipping overmuch on the floor. (Whose idea were the glass floors, anyway? Does the Doctor have to mop them thrice daily?)
no subject
The larger one waves a hand. "Off calibrating the scanners, I expect. You're too small to pick up -- and you're only the third Daine found the old fashioned way."
The two of them continue to chat quietly for a few moments, but it's clear they're coming to the same conclusion: he can hardly be hurt worse in combined form than the little one is now. Besides, this is an opportunity to experiment and see what does happen if one of him is injured.
From behind Daine comes a little hiss of pain as the bigger Handrew takes hold of the smaller, and then a moment later there's a little gasp and a thump as he combines and finds himself crouching on a leg that immediately gives out from under him. "Ooooh, should've laid down," he mutters to himself, sprawling and giving himself a moment before he tries to examine the leg and see how bad it is now.
no subject
What other shape could she take? She doesn't want to leave him, even just to go out and retrieve the bathrobe. Finally, she settles on the shape most comfortable to her - besides her human one, anyway. Shutting her eyes, she thinks of the Pack. A few moments later, a wolf is standing where the hawk used to be. Daine stretches, then gives herself a little shake. Ahh, that's better.
And on the bright side: wolves are more expressive than hawks, and her paws have an easier time on the glass floor than her talons did. She ambles over to Andrew's prone form and lets out a low whine.
no subject
He squeezes his eyes shut as memories of flying lay themselves over top of memories of faffing about in the TARDIS while he waited for himself, his mind trying and failing to condense it into a single narrative. Willing himself to compartmentalize the experiences and temporarily file them away under 'things that happened to other people,' which usually seems to help him get past this stage, he finally opens his eyes to find a concerned wolf staring down at him.
"Ah," he says, reaching a hand up to pat the side of her face (really, he's never going to get out of the habit of treating her at least a little like an animal in these forms of hers). "Sorry about that."
no subject
Since she's not sure how much longer he'll need to lie there and pull his memories together, she stretches out beside him with a yawn, her shoulder within easy reach should he need a little help pulling himself upright.
no subject
"Right," he says at last, the thought of the dogs putting him in mind of James, which reminds him that there's still more of him out there to worry his partner with their absence. "No time for laying around. Come on!"
He chirps that last bit at her as if Daine's the one lollygagging, then eases himself up into a sitting position and braces himself against her to stand up. His leg twinges terribly when he puts weight on it, but now it holds.
no subject
Ah, yes, there he goes, Daine thinks when she feels his little hand against her side. It reminds her of when she first showed Alanna's children her new shapeshifting ability. She probably should have guessed that their awareness that it was really her couldn't even begin to compete with the allure of being able to touch a wolf who they knew wouldn't ever bite them. Thom had tried to restrain himself, but the twins had been all over her.
She's actually starting to nod just a bit when Andrew speaks, and she startles a little, claws clicking against the floor. She waits until Andrew's found his feet and isn't putting so much weight on her before carefully climbing to her feet as well, tail waving encouragement. Keeping herself on his bad side so he can continue using her for support, she glances at the multiple exits and then cants her head at him. Where to?
no subject
Andrew leans lightly on Daine, frowning at the multiple exits from the room as he realizes he doesn't actually know where to go. He opens his mouth to tell her they need to go up to the console so he can ask the TARDIS, but is interrupted by a voice behind them.
"You would not believe the time I've had!" exclaims Andrew, slipping inside, glad the TARDIS door opened for him without any prompting. He stops as it clicks shut behind him, staring at the larger Andrew and the wolf. "...Not the first one here," he concludes. "And I'm going to assume that's Daine, because if it's not we really need to talk about who you let in here."
no subject
She's certainly not expecting any Andrews to make it to the TARDIS on their own, and she blinks at the newcomer in no small amount of surprise. How did he get here without any of the People noticing him and telling her? Then she remembers that she can't really hear the People out in the park when she's in here. Odd's bobs.
Well, he's right about it being her, though he's altogether wrong about wolves being bad company. She lowers her head and lets out a low groan of disapproval.
no subject
No, really, she probably wouldn't, considering they obviously have not made it here on their own, on the whole. The little Andrew gives Daine a somewhat leery look, not sure what she means by all that groaning, and totters closer when it becomes clear his larger counterpart isn't going to come meet him at the door. "Two of us?" he guesses, eying the other.
"Three of us," says the Andrew leaning on Daine. "One injured -- let's not merge yet or I'll fall over again. We're on the way to the medbay."
no subject
Then she turns her head deliberately toward each exit again, because seriously, Andrew(s), she has no idea where she's going.
no subject
The little Andrew approaches, giving the larger one a dubious look. "Sure you're not going to keel ov--OI!" He's cut off mid-sentence due to having made the mistake of getting within arm's reach. The bigger Andrew snatches him up with moderate difficulty, wobbles in place and clutches at Daine's fur with his free hand to balance himself, then limps to the TARDIS console and deposits his loudly complaining counterpart upon it.
"Ask her for directions," demands the Andrew on the floor.
no subject
no subject
"I heard that!" The bigger Andrew turns to look at Daine when she grumbles, then starts back in response to the wet nose on his skin. "What?" he asks. "We need directions, I'm too short to reach the controls -- he was going to end up on the console eventually, so why discuss it?"
no subject
no subject
"Aha!" the smaller Andrew seems to have found what he was looking for. If Daine were to put her paws up there, she would see that the clattering sound that results is him pushing buttons on a typewriter, one at a time, throwing his whole weight into it. After a few moments, he calls down, "Door on the left, then right, then right again, right down the stairs, left at the third fork, first door on the right. Could've put it a bit closer, old girl...."
"Never mind," says the Andrew below, waving it off. "We'll manage. Come on, Daine, you heard him."
And he turns toward the door, ready to walk off and leave the other Andrew stranded without even thinking about it.
no subject
Well, she might be in wolf shape, but she's retained her manners, if not her patience. Leaving the taller Andrew to stand on his own for a few moments, she circles the console until she's closest to the little one. Then, with a mental apology the TARDIS may or may not be able to hear, she rears up and balances her forepaws on the very edge of the console, being careful not to hit anything. She lowers her head until her nose is between her paws and wags her tail encouragingly. It'll be rather awkward having him climb onto her head, but it's not as if he weighs anything, and he'll have a hard time keeping up if he's on foot, even with the bigger one all gimpy.
Besides, if both Andrews come along, they're more likely to remember the directions. Goddess knows she's going to have a hard time retaining it all.
no subject
"Thank you, Daine," says Andrew primly. Then he winces as he picks his way over beside her paw and gingerly climbs the side of her head. "And sorry -- ooh, sorry, didn't mean to tug on that -- there!"
As he perches atop Daine's neck, the other Andrew looks marginally sheepish and does his best to pretend he'd simply forgotten. "Thanks," he echoes. "I meant to do that."
no subject
The looks she gives the larger Andrew is distinctly skeptical, even coming from a wolf. She ambles back over to him so he can lean on her again, then heads for the door on the left.
no subject
"Sure you did," he says once Daine's on all fours and he's over feeling like he's going to spill off over one side. Straddling her neck and getting a good grip on the abundant hair there, he adds, "We're going to have a talk about this later."
"No, we're not," says the larger Andrew, leaning on Daine and using her for support as they begin the trek. "Later I'll absorb you, and then you'll see that I was right."
no subject
Well, just because she can't talk doesn't mean she has to be silent. Opening her mouth, she lets out a low, rhythmic howl, pitched to sound very much like: 'blah, blah, blah.' Except she can't really do 'b' sounds, so it comes out more like, "Wrah, wrah, wraaoh." That's how you sound, Andrew.
no subject
The other frowns. "She was agreeing with me," he says, though he sincerely doubts it.
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)