bluesuit_handy (
bluesuit_handy) wrote in
bigapplesauce2013-10-20 11:16 pm
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HANDYSPLOSION [open to multiple]
Andrew is snooping, but he's not getting very far with it. The trouble with absurdly powerful, government-sanctioned entities is that getting inside the base of such an organization tends to be a bit more complicated than showing up with a forged Health and Safety ID card. Of course, he could probably get inside very easily if he simply went up to the front doors and announced himself, but somehow he doubts he'd be likely to come back out without making a grand production of escaping, and he doesn't want to be too late coming home and make James worry.
The other trouble with Romac is that they're too smart to have anything interesting going on outside. After quite a bit of loitering -- more loitering than is probably wise -- all Andrew's seen is fairly ordinary people going in and out of the building. Disgruntled at their failure to be even the least bit interesting, Andrew finally gives up in disgust and decides to walk to the rebel base in order to say hello to a few people and use their private library.
He makes it less than halfway to the park before disaster strikes. Later, Handrew will be mortally embarrassed that the crisis didn't come about because some Romac agent spotted him and decided to make trouble, or because he had to run to intercept an alien, or even because someone got it in their head to mug him. No, this disaster occurs simply because neither Andrew nor a certain speeding taxi driver happens to be looking in the right direction at the right time. As the meta-crisis steps out into the intersection of Lexington and 59th (against right of way, if he'd bothered to notice), there's a deafening screech, an impact, and Andrew quite unexpectedly shatters.
The reflex to use his power when surprised likely saves his life. Twelve tiny Andrews are scattered across the road a moment later, all of them stunned to one degree or another. As they recover and realize what's happened -- and hear the yells of a few people who saw -- they all take the same course of action:
Run.
Unfortunately, very few of them run in the same direction. There's no plan or pattern to it, and very quickly the Andrews scatter to the four winds -- or at least to the four corners of the intersection. There are a few shouts (even New Yorkers tend to notice when someone explodes next to them) and one person even stoops and tries to grab one of the four-inch-tall Andrews, but he has quite a bit of experience in running for cover.
[OOC: Let me know where you want to encounter one or more Andrews, and I will write up an explanation of how he got there. The accident occurred at E. 59th St. and Lexington Ave. (the game map might help you here), and the Andrews have gone in every direction. Some Andrews will take advantage of the nearby subway entrances; depending where he enters he could do as he intends and go northwest, or he could get on the wrong train and go northeast, which would take him past Romac housing. Really, anything is possible -- though he's trying to get to either the Rebels or the TARDIS, he could get lost in any direction, or stay stranded near the intersection. Just write a tag indicating where your character encounters an Andrew and I'll work it out (or you can PM me or ping me on AIM if you want to hammer it out together). He'll be staying in twelfths, since merging into sixths would make him a foot and a half high, meaning he'd be still too small to get around without trouble but too big to go unnoticed. There might be multiple Andrews traveling together, so let me know if you want two of them.]
UPDATE, November 14: Nine Andrews are accounted for so far. One Andrew each currently reserved for Lucy, Spike, and Topher, meaning no more Andrews are available.
The other trouble with Romac is that they're too smart to have anything interesting going on outside. After quite a bit of loitering -- more loitering than is probably wise -- all Andrew's seen is fairly ordinary people going in and out of the building. Disgruntled at their failure to be even the least bit interesting, Andrew finally gives up in disgust and decides to walk to the rebel base in order to say hello to a few people and use their private library.
He makes it less than halfway to the park before disaster strikes. Later, Handrew will be mortally embarrassed that the crisis didn't come about because some Romac agent spotted him and decided to make trouble, or because he had to run to intercept an alien, or even because someone got it in their head to mug him. No, this disaster occurs simply because neither Andrew nor a certain speeding taxi driver happens to be looking in the right direction at the right time. As the meta-crisis steps out into the intersection of Lexington and 59th (against right of way, if he'd bothered to notice), there's a deafening screech, an impact, and Andrew quite unexpectedly shatters.
The reflex to use his power when surprised likely saves his life. Twelve tiny Andrews are scattered across the road a moment later, all of them stunned to one degree or another. As they recover and realize what's happened -- and hear the yells of a few people who saw -- they all take the same course of action:
Run.
Unfortunately, very few of them run in the same direction. There's no plan or pattern to it, and very quickly the Andrews scatter to the four winds -- or at least to the four corners of the intersection. There are a few shouts (even New Yorkers tend to notice when someone explodes next to them) and one person even stoops and tries to grab one of the four-inch-tall Andrews, but he has quite a bit of experience in running for cover.
[OOC: Let me know where you want to encounter one or more Andrews, and I will write up an explanation of how he got there. The accident occurred at E. 59th St. and Lexington Ave. (the game map might help you here), and the Andrews have gone in every direction. Some Andrews will take advantage of the nearby subway entrances; depending where he enters he could do as he intends and go northwest, or he could get on the wrong train and go northeast, which would take him past Romac housing. Really, anything is possible -- though he's trying to get to either the Rebels or the TARDIS, he could get lost in any direction, or stay stranded near the intersection. Just write a tag indicating where your character encounters an Andrew and I'll work it out (or you can PM me or ping me on AIM if you want to hammer it out together). He'll be staying in twelfths, since merging into sixths would make him a foot and a half high, meaning he'd be still too small to get around without trouble but too big to go unnoticed. There might be multiple Andrews traveling together, so let me know if you want two of them.]
UPDATE, November 14: Nine Andrews are accounted for so far. One Andrew each currently reserved for Lucy, Spike, and Topher, meaning no more Andrews are available.
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"See? We can walk just fine," he says breathlessly. At least his sense of balance has returned, or remained.
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Staying at Andrew's side, Edgar follows him out onto the sidewalk, once again heading in the direction of the park.
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Well, she is in dog shape. If she has to sniff the Doctor down, she will.
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He toddles along, occasionally balking at some tiny obstacle in the sidewalk or a sudden movement from a passerby. When one person rushes past he actually goes backwards, sure he's going to be stepped on. For the most part, though, his ongoing confusion about how big and how many he is does not seem to interfere with his ability to walk, or with his understanding of where they need to go.
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Almost there, he says.
At the edge of the park, he reaches down to unclip Almondine's leash. She gives his hand a comforting lick, her tail cutting through the air a few times.
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She patiently leads the little company toward the Ramble, pausing whenever Andrew does (and occasionally swinging her hindquarters around to stop him from stumbling backwards when something spooks him). Nearly there, now, she tells Almondine. Will you and Edgar sit with Andrew while I try and find the Doctor? I can get us all to the medical bay, but I don't know how to fix Andrew, and I doubt he'll be able to work it out on his own.
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We'll get you sorted out, he says. I think Daine just doesn't think you should try to do it alone.
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"Off the path here," he suggests instead, faaairly sure it's the right way. "And I'm sorry, but neither of you is exactly qualified to operate the equipment I'll be using."
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I can hold him down if you want me to, he tells her, the hint of a smile in his voice. Not sure how much good that would do, though, he adds, watching Andrew tromp resolutely through the undergrowth.
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Perhaps the fact that he's starting to veer off course will clue him in. Suppressing another sigh, Daine slips out from under Edgar's hand and trots over to Andrew. She gently takes his sleeve in her teeth and tugs him a little to the right, putting him back on track.
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Andrew crashes through a shrub or two before Daine reaches him, too determined and set in his course of action to remember that no, he can't either step over two-foot-high undergrowth or slip through between the branches. He gives her a surprised look, finding himself tugged off course by her meddling. "What, girl, is Timmy down the well?" he asks. "It's that way," he adds, waving his free arm. He doesn't pull away, though, not wanting to injure her teeth.
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He bites back a smirk at Andrew's Lassie reference, then wonders if Daine would even recognize it. Safely assuming she won't, he allows himself a grin and reaches down to rub Almondine's head.
As he has no idea where they're supposed to be going, he doesn't bother trying to help Daine direct Andrew. He does, however, make a point to catch up to them and walk deliberately on Andrew's left, blocking any progress in that direction.
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The box - he assumes this is the TARDIS - is on the small side. Really small. There's no way they'll all fit inside. He signs to Almondine to tell her they'll wait outside and slows his stride, preparing to find a place to sit nearby.
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When she sees Edgar dropping back, she blinks at him, then shakes her head. It's shadier here in the Ramble, and even with Almondine beside him, he'll get chilled if he ends up sitting out here for too long in just a t-shirt. Besides, she needs someone to help keep Andrew from toddling off to who-knows-where while she tracks down the Doctor. She lets out a low whine, looking from Andrew to Edgar and back. Shouldn't they all be going in?
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