The Big Applesauce Moderators (
applesaucemod) wrote in
bigapplesauce2015-03-19 04:26 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Event: Curses!

The twenty-seventh of August dawns bright and clear, but when your characters wake up, they will immediately notice something wrong. They've woken up the wrong size, or species, or age. Or perhaps everything seems normal until they take a bite of their apple-flavored toaster strudel, or attempt to speak, or wander into the woods, or bump into that old crone in the subway and fail to adequately apologize. However it happens, there's no getting around it: your characters are cursed, like an unfortunate out of a fairy tale.
On the bright side, many curses can be broken. Unfortunately, none of them come with user manuals, so how they might be broken isn't clear. Perhaps true love's kiss will do it, or a heroically sacrificial act, or some serious reflection followed by revelatory insight into your own soul. Or, y'know, whatever. But it's far more likely that your character will just be stuck with whatever it is until sunset, when any and all remaining curses will be broken.
[OOC: Feel free to use this post for initial reactions to whatever curse your character has found themselves suffering. Any additional posts for more specified shenanigans can go up under the 'events: curses' tag. Sunset is a little after 7:30 PM. Backdating and backtagging are the best and you should do both of those things if necessary.]
no subject
The throwaway 'tail' comment is pretty significant, so Daine puts out a call to the People. Color vision aside, it's hard to miss a two-legger with horns and a tail. More than one person in the Park fits the description, as it turns out, but the animals can usually tell the difference between a human in a get-up and someone who really has animal traits. Flicker - the crow who spots her - is certainly clever enough to know what's what, and he lets Daine know that Asmodia's with the Balladeer. That's some comfort.
I think we've found her, Daine tells Biscuit as she strikes off in their direction. And she's with a two-legger I've met before. He won't harm her.
no subject
"She's afraid, though," he says. "But I don't know why."
no subject
She's about to delicately ask Biscuit if they have cars in his realm when she's stopped in her tracks by a far too familiar voice in her mind. "Goddess!" she cries, forgetting herself and causing a startled leopard frog to drop from her mouth and land in the leaf litter below with a plop. Daine crouches to pick it up with a silent apology, then stands still, conversing with the second Daine that has apparently just appeared in the base.
She's with Peeta, from the sounds of it. Actually, she exists because of Peeta. Seems Daine's not the only one having odd things happen to her today. Still, they'd best be careful about this. After a minute's conversation with her counterpart, she gives herself a little shake, then resumes heading towards Asmodia and the Balladeer.
Sorry about that, she says to Biscuit. Some ruction back at the base, but nothing for you to worry about. Let's just find your mistress, and we'll figure out the next step from there. The frog, she'll drop off at the nearest good habitat for it.
Odd's bobs. This is going to be a long day.
no subject
Except then there follows about a minute of nothing happening, and he finally has to venture upward again, twitching nose poking out of the bag to scent the air.
"Is that a frog?" he asks, not sure what to make of all this and addressing the one thing he can identify out of what just happened.
no subject
Fortunately for all parties, there's a little marshy spot en route. She drops off the frog with one last apology, then sets out at a brisk pace towards Asmodia and the Balladeer.